What's shipped, what's actively being worked on, and what's planned next.
Auto-scrolling platformer where your controls shuffle every level. Five themed zones, four weapon types, unlockable abilities, permanent shop upgrades, and a global leaderboard. Full strategy guide available.
Classic snake with normal controls — the twist is the arena itself, a fixed-size window that drifts through space on its own. Global leaderboard included.
Guest play with no signup required, full registered accounts for permanent cross-device progress, and per-game global leaderboards.
New levels, weapons, and enemy variety for the themed zones, plus continued balance changes based on player feedback.
Rebuilding the platformer as a standalone game in Godot for mobile and Steam, alongside the browser version — not a replacement for it.
Another familiar mechanic, another single twist. Details land here once it's far enough along to commit to.
A proper index page for browsing every game in the catalog as the lineup grows past what fits comfortably on the homepage.
This roadmap reflects what's realistic right now, not a promise of dates. Feedback shapes the order — email contact@mildlyinfuriatinggames.xyz or see the About page for more on how to get involved.